Herr Quezt a écrit :It always spawns in one of three pre-determined areas either, 5 blocks from the left, 6 blocks from the right or in the middle (15 from left, 16 from right). I'm sure there are plenty of youtube videos showing off the different strats too, there usually are for Spelunky!Įdit: If the vault is the layer above the mothership exit you can also bomb/mine your way in through there at the cost of some sin. You have to fall quite a bit off screen to actually die in ice caves so no need to panic if your character goes off screen.Īs a side note the Alien Compass always shows where the entrance is, so finishing Horsing's quest practically guarantees mothership every run. I usually just drop straight down on a entrance and float back to the wall if I missed, climb back up with gloves and try the next location. Third method needs climbing gloves and vlads, Ycape or hp/jp. You can always use some ropes to climb up again if you mess this up with a jp. Second method is flying down with either jetpack or hoverpack and skim along the bottom of the screen until you get stuck on the blocks that mark the entrance. If you want to try finding the left entrance you would hang on the ledge of the 4th/6th block and drop a mine (3rd/7th sometimes works) and to find the right one you'd hang from 5th/7th. the Mothership is almost impossible to locate without Von Hersings Alien Compass. So using that information there are a few different ways to figure which of the three doors has spawned.įirst one would be to drop mines(or mechs) from above and hear if they explode or not, an explosion would mean the entrance tile is NOT there and vice versa. Spelunky 2 features a wide array of characters for players to unlock throughout their adventure. To skip, use a parachute, jetpack, hoverpack, cape, turkey, or even climbing gloves to make your way down to level 3. Note: Many times you can skip the 2nd Yeti cave section entirely, but you’ll miss the loot. Die in Moon Challenge Room, Win with Parachute and Alien Compass. The Alien Compass allows you to take an alternate exit to the Mothership, a secret area. The alternate world 4, similar to Spelunky HD’s final world, is arguably more difficult than world 5 and 6, as the enemies appear clumped, shoot fast-moving projectiles.It always spawns in one of three pre-determined areas either, 5 blocks from the left, 6 blocks from the right or in the middle (15 from left, 16 from right). BC Spelunky 2 randomizer bingo card with Sacrifice 3 Turkeys, Get the Elixir. Sleeping when you arrive, Anubis awakens when you are close to shoot devastating rings your direction. If you take him down, he drops the Scepter. If combined with the Hedjet (Black Market), the Scepter will allow entry into the Lost City of Gold on 4b-2.įind golden door in 4-2 and use Anubis’s Scepter from 4b-1 with Hedjet to enter. There is indeed a lot of gold in this secret area, but the biggest attraction is the altar on which one with the Ankh can sacrifice themself, gaining entry to Duat.Īccessible through golden door in Lost City of Gold if you sacrificed yourself on the altar. Defeat Osiris and obtain the Tablet of Destiny. Somewhere in 4a and 4b the mysterious Tun appears for another challenge, this time costing $25,000. This time your goal is to light all the torches in the room in a short time, a difficult task if you lack the jetpack. Successfully completing this challenge in the Temple of Anubis awards you an elixir that cures poison and curses. Besides dying and reviving with the ankh, this is the only way I know of to cure a curse. If you released Van Horseling in Volcana, he will appear in through a small door in Temple of Anubis (4b-1). He will reward you with an Alien Compass provided you find him. I checked both sides, 6 blocks away, nothing there. Since the update however, it never seems to appear and using the shortcut I just fall into the abyss trying. Sorceress: Head-ache inducing women who float and send projectiles at you.Mummy: A hulking monstrosity that shoots fast-moving locusts in front of it.Cobra: A reddish snake that moves similarly to the classic green snake, but spits poison in front of it.Crocman: Erratically moving and teleporting crocodiles that’ll take a bite out of you. Hi, I've been to the area a couple of times (without shortcuts), following the tip that the entrance was 6 blocks from the left (jetpack/climbing gloves and cape work wonders here). Cat Mummy: When these quick-moving felines hit you, you’ll be cursed to having 1 HP.If the projectiles don’t strike you, they turn into enemies like bees and bats.
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